The laser touch module consists of two essential parts: the Emitter and the Sensor.
When the laser device is installed and connected to the power supply, it emits an invisible film above the projection surface. When a finger touches the screen surface, the light is reflected and detected by the sensor. The software then calculates the exact position of the finger, allowing you to use your finger to interact with the screen instead of a mouse.
Laser Module: Installation involves mounting the laser module on the top edge of the screen and connecting it to power.
Camera: The camera module is equipped in front of the display or screen to capture the whole screen image. It connects to the PC via a USB cable.
This technology is perfect for children's playgrounds, shopping malls, amusement parks, parent-child centers, and other multi-media interactive spaces. Interactive walls transform ordinary surfaces into exciting and entertaining experiences, helping to attract customers and increase engagement time.
The laser emitter is installed in the center above the projection screen, while the camera is mounted on the projector. This setup allows for finger or palm touch interactions directly on the projection area.
| Calibration | Automatic (5s) / Manual (25/36 points) |
| Multi-touch | 30 points |
| Third party games | Developed based on Mouse, TUIO, Unity protocol |
| Latency | <30ms |
| Filter | Software auto-control, enhanced stability |
| Max Active Size | Finger touch: 3m x 36m; Palm touch: 5m x 84m |
| Accuracy | 2mm |
| Wave of Laser | 808nm |
| Signal Refresh Rate | 30fps; 60fps; 120fps |
| OS Requirement | All Windows versions |
| Certification | CE, FCC |
| Warranty | 2 Years |




Ideal for Exhibitions, Immersive Showrooms, Floor & Wall Interactions, Interactive Teaching, Art Installations, Advertising, and Science Museums.


